what is the best way to creat symmetry for objects that need to be mirrored on the other side of the vc.such as the b pillars for example. i have tried mirror and symmetry modifiers but i cant seem to get the mirror plane to align with the center of the the vc in world coordinate view. so the result is a cloned pillar but mirrored incorrectly along the origionals axis. how do i align mirror planes with world view to get accurate placement opposite side. or is there a better way of diong this?
thanks
thanks



