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Dear All
forget below
solution was-->P3DV4.5
the gauge carrier textures -->usually something like $panel.bmp NEED Z-BIAS -1 ( minus 1)
Panel texture--where the gauges are on-->xxx.bmp,xxx.dds NEED Z-BIAS 2 ( just 2 positive 2 )
Past gone now
I try hard to move TBM700 to P3DV4.5(5)
Outside model all good. But inside I get a texture flicker in VC which with my knowledge I could not eliminate
I did
on the tabpilote + co pilote textures I changed Z-Bias to positive higher, negative lower
I use panel.cfg with texture and without
[Vcockpit03]
file=Tabcopilote.bmp -->//file=Tabcopilote.bmp
Background_color=0,0,0
size_mm=910,910
texture as 24 bit and DDS
Change Z-Bias of the $db... textures
even in MDLV It shows up
Any bright idea how to eleiminate the flicker ?
Thank you
Roland
forget below
solution was-->P3DV4.5
the gauge carrier textures -->usually something like $panel.bmp NEED Z-BIAS -1 ( minus 1)
Panel texture--where the gauges are on-->xxx.bmp,xxx.dds NEED Z-BIAS 2 ( just 2 positive 2 )
Past gone now
I try hard to move TBM700 to P3DV4.5(5)
Outside model all good. But inside I get a texture flicker in VC which with my knowledge I could not eliminate
I did
on the tabpilote + co pilote textures I changed Z-Bias to positive higher, negative lower
I use panel.cfg with texture and without
[Vcockpit03]
file=Tabcopilote.bmp -->//file=Tabcopilote.bmp
Background_color=0,0,0
size_mm=910,910
texture as 24 bit and DDS
Change Z-Bias of the $db... textures
even in MDLV It shows up
Any bright idea how to eleiminate the flicker ?
Thank you
Roland
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