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Thanks, I know that but when I set the slide to zero, vegetation doesn't disapppear.I think the process is that you need to use more than one polygon to achieve the results you want. Material might need it's own polygon, and excludes may need their own. Vegetation deletion is done with the density slider set to 0.

Make a project with an example and attach it here as a zip file, and I'll look at it.The slide is not changing anything so I can't do any scenery at all.





Not overkill, at all. Over "futility," because vegetation sliders do not work, for me. You interpreting that after setting Vegetation Scale to zero and seeing no results, then futilely pushing the other sliders to zero, also with no effect, would be the desired interpretation of my futility, because that is about the size of it. For me, the exclusion is not killing of all vegetation, some vegetation, or even a single blade of grass. Are you confirming my vegetation exclusion works, in your system?Hi Rick.
I looked at your ZUBI that you attached above.
This is your big poly. It is killing off all vegetation (a bit of overkill as only the density factor needs to go to 0).
The error showing on one poly is simply that it has an unknown biome selected... so that isn't showing at all.

Nope. It is default. I use a custom biome for the world as Asobo (or BlackShark) has screwed up the vegetation types and placements. They updated the default biomes, and I needed to change my definitions a bit. I can chose the default vegetation types, or my own vegetation types in DevMode. I then covered the earth in polygons to show a more standard general vegetative representation of the planet, according to the official EcoRegions.Are you saying "Scrub_Instead_Of_Trees," is not a default biome type?
Great! Now do it with grass...and you're quite confident, that I need only jump around to one other airport, while I'm making mine? Is there a particular place in the PNW we need to jump to? I know Oregon pretty well..
It kind of seems simpler to place colored polygons that can be edited out when the problem is resolved by Asobo.



I cannot speak to your certainty about Asobo's intentions. I can tell you that the Vegetation Slider used to work at my project, to remove grass and now it does not. In post #2, you can see a side by side comparison of Asobo procedural color matching grass and the same area, covered uniformly with Asobo procedural vomit green grass. If the grass worked as the first picture, I would not need vegetation excludes at all. Below are two images of the same project, pre SU10, one with an active exclude for grass and one without.I'm not certain yet as to whether Asobo intended for Grass to be excluded by Vegetation Exclusion Polygons.