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virtual cockpit texture problems

In the version you gave me, you have the gauge list written:

gauge00=g550!G550 00 Overhead Panel, -9,0,1231,1477
gauge01=g550!G550 00 Autopilot, -73,1481,1237,200
gauge02=g550!G550 00 DU Update1, 1211,0,73,63
gauge03=g550!G550 00 DU Update2, 1216,72,60,60
gauge04=g550!G550 00 DU1 Synoptic, 1212,-12,556,308

Note the negative numbers on three lines. I need to remove the - signs to get the gauges to appear.

Also, on my machine (not tweaked for larger textures), I also need to change:

size_mm=2048,2048

to:

size_mm=1024,1024

to get the gauges to show.

Thus, this section displays the gauges on my machine:

[Vcockpit01]
Background_color=0,0,0
size_mm=1024,1024
visible=1
pixel_size=1024,1024
texture=$G550gauges

gauge00=g550!G550 00 Overhead Panel, 0,0,1231,1477
gauge01=g550!G550 00 Autopilot, 0,1481,1237,200
gauge02=g550!G550 00 DU Update1, 1211,0,73,63
gauge03=g550!G550 00 DU Update2, 1216,72,60,60
gauge04=g550!G550 00 DU1 Synoptic, 1212,0,556,308
gauge05=g550!G550 00 DU2 Mouse Update, 1766,-2,87,59
gauge06=g550!G550 00 DU2 Synoptic, 1219,299,552,356
gauge07=g550!G550 00 DU3 Synoptic, 1213,654,294,336
gauge08=g550!G550 00 Standby MFD, 1215,988,225,225
gauge09=g550!G550 00 Standby pfd, 1215,1228,244,217


//--------------------------------------------------------
[Vcockpit02]
Background_color=0,0,0
size_mm=1024,1024
visible=1
pixel_size=1024,1024
texture=$G550othergauges

gauge00=g550!G550 00 Display Control Panel, 293,4,744,203
gauge01=g550!G550 00 Master Warning Lights, 1,51,216,152
gauge02=g550!G550 00 IRS Switches, 1194,1737,86,308

Hope this helps,
 
Yes, you do not make the regular VC texture transparent - leave it opaque.

I tried commenting out the pixel_size line on one of my panels and the gauges still appeared, so that is not your problem. But what it DID do is make the gauges very blurry, so that might be the source of your blurry gauges issue.
Thank you!! I tried the pixel problem , gauges are less blurry. However, to provide a snapshot of how I want the gauges to appear in the vc, this is an example (from a recent FSX flight) where all the gauges in the vc appear:

1602735107226.png
 
Thanks Bill.

To get the gauges to show up please see my post #21.
Ok. I tried the resolution fix. I did 1024 x 1024 on the pixel size and size_mm. Gauges did not show on the vc and it caused a CTD of the UI.DLL . Should I remove the 2d window of the overhead for it to show? & what about the clickspots? The master switch seems to be built in to the FSX key command .

These gauges won't appear. What else am I missing?
I've been working on this 5000 times & I'm stuck on trying to make them appear in the overhead and the pfd's. I even removed the negative signs on the coordinates
1602747331355.png
 
Last edited:
That’s strange. Mine is all black. It possibly messed up all the UVW’s. How should that be fixed? I followed the gauge steps in the sdk. I did a few cars before for FSX & the gauges not appearing started appearing once I put the $ file in and in some cases if it didn’t appear , deleted the box poly I did the gauge on, only referencing the “$” file
 
What I did to map the UVWs is use Panel Studio to create a VCockpitXX image. I screen grabbed that and made it the same size as my actual image. Then I used that to map the VC gauge polygons.
 
Did you try using 2048,2048 with the minus signs removed?
I resized to 1024, 1024 and minus signs removed. The gauges illuminate. I have the clickspots. How do I align the gauges to the buttons? I adjusted my UVW settings to align the gauges in 3DS max and FSPanel studio but FSX shows them all messed up:
1602803231727.png


1602803264932.png
 
If you are using the image you grabbed from FS Panel Studio to map the VC gauge polygons in 3DMax I don't know what you are doing wrong, sorry. That worked for me.
 
If you are using the image you grabbed from FS Panel Studio to map the VC gauge polygons in 3DMax I don't know what you are doing wrong, sorry. That worked for me.
I understand. I grabbed it from the panel itself inside fs because fs panel studio displays it as black
 
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