Yes the g:var 1-9, I have tried to understand how they work. I'm trying to create an animation that works in FSX to allow the flaps to be deployed after pushback. I'm sure that I will need G:var variables; I've seen Erez Werber animations and some others and seems to me that they are a bit complex, and that I will need to use g:var at some point, so the question. No a clue how thy work or how to read them as you read some of he code above...
There is a place with some info called aerodinamika.com but is impossible to access it
There is a place with some info called aerodinamika.com but is impossible to access it


