jtanabodee
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Hi,
I have got my big project, ZBAA out and I am looking for more trouble to stir my boring life....ha ha. I have made a ground poly with reflection of water for FSX as the picture below.
However, it would be really nice if the reflection is the real airplane flying there. I have seen the video that someone have made it but just a small collection of water on the appron. I know it is possible with PBR material in P3D v4 but I haven't tried that yet. I read though the SDK and it should be possible. I was wondering if anyone have tried that and how it is. Will PBR material work through MCX while making ground poly with Zbias?
Thanks for any comments.
I have got my big project, ZBAA out and I am looking for more trouble to stir my boring life....ha ha. I have made a ground poly with reflection of water for FSX as the picture below.
However, it would be really nice if the reflection is the real airplane flying there. I have seen the video that someone have made it but just a small collection of water on the appron. I know it is possible with PBR material in P3D v4 but I haven't tried that yet. I read though the SDK and it should be possible. I was wondering if anyone have tried that and how it is. Will PBR material work through MCX while making ground poly with Zbias?
Thanks for any comments.

