FSXA Waypoints ignored

#1
Thanks for looking.
I have a plane set up with Jim's Mission editor, You would think it is easy but this for what ever reason is not working right,
Proximity Trigger.. SimContainer Waypoint list. with 3 waypoints

Proximity Trigger. = On Enter Filter = Container Plane
Proximity Trigger. = On Exit Filter = Container Plane
On enter actions = Container and 2 Dialogs

Container = Extra 300s Paint1

For some reason the aircraft takes off and banks right but just circles the airport .
Never had this happen before.. What did I do wrong?
Meows
 
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