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P3D v2 Weather Radar for Developers?

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Hey all,

Is there a Weather Radar available out there for developers of payware that is already built? Something that could be purchased for rights to use it, or licensed?

My little baby I am building has one in the panel. I was going to make it fake, even have an optional GPS in it, but was curious about existing weather radars that might be out there now.



Bill
 
Bill,

There is nothing available right now. There has only in the last little while been any serious development effort and unfortunately, that work is being done by people who are highly unlikely to be sharing the technology.
 
I believe that Milviz may be offering the one Jon is programming, but don't know for sure if that is correct, or when it might become available.
 
Bill,

Too bad, huh? Did you think about modeling it as an ugly open hole in the instrument panel with some loose wiring harnesses showing? Might look realistic for your 40 year old baby.
 
Bill,

Too bad, huh? Did you think about modeling it as an ugly open hole in the instrument panel with some loose wiring harnesses showing? Might look realistic for your 40 year old baby.

LOLOL... I love doing that kind of stuff. Doesn't sell well though. :S

I think I'll make it a GPS screen, perhaps a fake version 'front' Radar appearance. Maybe even have it do some other things.
 
I believe that Milviz may be offering the one Jon is programming, but don't know for sure if that is correct, or when it might become available.

Yes the plan is to make it developer friendly. Options for getting it into MFD displays as well as just straight cockpit integration like the RXP unit are planned.
 
This weather radar... is this a hack where you're diving into the base sim's code files and reading memory locations that aren't documented?
 
Nope. Right now its simconnect based. Cant say much more though other than its accurate.
 
Simconnect based in FSX and it's accurate?? Having watched people try to use the SimConnect weather data with zero success... don't take it personal when I call shenanigans... the SimConnect weather data has been completely borked since release.
 
Lets just say that its not hard to be completely blind to a solution because it doesn't fit the way you want it to work.
 
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Making an accurate weather radar in FSX should involve not only a proper retrieve of the data exposed by the sim but also smart algorithms for custom interpretation of those values, because of the way FSX builds the wx grid with different layers of info (clouds, rain,winds,etc).

Tom
 
Active Sky Next is a payware weather generator that has an API to get weather radar data. I think it's synthesizing it on its own and setting precipitation levels directly as the user flies into new cells.
 
REX and MILVIZ are nearing completion of their Weather Radar and unlike the "others" can be used with any Weather Engine or even default FSX / P3D weather. It will include its own 3d and 2d panel, but 3rd party developers can by pass this to develop their own gauge to utilize the radar within their aircraft. More will be coming out soon.
 
Active Sky Next actually (intentionally) breaks the SimConnect functionality that was supposed to provide weather radar support. So, for anyone who has it installed, any code designed to function with the SimConnect functionality as it was designed by ACES... is in for a rather rude shock.
 
Thanks for the report, Ed. That is a particularly nasty thing to do. No program should ever mess with default core files.

Can the user expect that the original SimConnect files will be restored if AS is uninstalled?
 
funny the last I heard is that Simconnect still works fine for reading station metars and such. Also from what I can tell, they aren't actually modifying core files. They are using code injection at runtime to achieve their desired results.
 
Naruto-kun... I spoke not of modifying files... I stated that ASN breaks the SimConnect functionality for weather. If you like, since you apparently are a picky type... I'll spell it out in livid detail....

They intentionally break all data return from SimConnect_WeatherRequestCloudState so that it returns only 20 bytes of wind shear information (their design, not part of SimConnect) and the rest of the data array returned is pure junk.

Breaking base functionality is not an appropriate approach for an addon. Ever.
 
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