Maybe someone can help me here. I have noticed that during a flight in the daytime, at certain times, the sun will appear with a distorted 'square' around it. I've replaced the texture file with a known working one and the same thing happens. So I used a texture editor to look at the texture files related to the sun. All of them seem to work fine except for the one named 'sun'. So I replaced it, still same thing. Now, I examined the known working file in the editor and it shows fine as having a resolution of 128x128 bmp 32bit. Now, when I copy that file to the 'texture' folder in FSX, making no changes ,just copying it, the file comes up in the editor as having a resolution of 438x471 bmp 32bit. This produces a blue distorted image. I tried everything to get this file (and only happens with this file) to copy over to the texture folder and maintain its resolution, but everytime I copy it, the resolution changes to the 438x471 and I only copied it, not change it in any way. I cannot in any way get this file to copy over and keep its native resolution of 128x128, it always changes to the 438x471 resolution which FSX cannot read. What the heck is causing the image to change resolution simply by copying and pasting it? Please, can someone explain this?




