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After extending to the PRO version of ADE I'm tumbling over something I did not find fitting answer here in the forum (likely my fault). When moving an airport in both, the current release version and as well in the Beta one, the altitude of an airport is set to "0" (Zero) when just moving it (as far as I can recall there is no problem when changing the angle).
However, it's troublesome as it requires for each and every polygon (even after saving and re-opening the file) again the input of the correct altitude and usually it requires as well to check all altitudes of all other elements (starting points, runways).
Is there any way to prevent this behaviour (or a reason to explain the way it is realised)?
However, it's troublesome as it requires for each and every polygon (even after saving and re-opening the file) again the input of the correct altitude and usually it requires as well to check all altitudes of all other elements (starting points, runways).

Is there any way to prevent this behaviour (or a reason to explain the way it is realised)?