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Hi gentlemen,
I recently gave up on Gmax and switched to 3DS now I'm facing some issue which I believe I haven't experienced before with Gmax. As you may see in the attached shot whenever I choose "Blinn" my ground textures turn to white in MCX and it doesn't show up in the Sim(There is no texture but ground itself goes crazy!) however if I choose "Anisotropic" It shows up correctly both in sim and MCX and Veeeeery shiny
So as you see I'm having quite a time
I appreciate you helps.
Regards,
Amir.
I recently gave up on Gmax and switched to 3DS now I'm facing some issue which I believe I haven't experienced before with Gmax. As you may see in the attached shot whenever I choose "Blinn" my ground textures turn to white in MCX and it doesn't show up in the Sim(There is no texture but ground itself goes crazy!) however if I choose "Anisotropic" It shows up correctly both in sim and MCX and Veeeeery shiny
Regards,
Amir.
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