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MSFS20 Why does ADE show a Library but objects don't show in MSFS

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I open a Library from the list in ADE place some of the objects shown in it in an airfield But when it opens up in MSFS the objects don't show ?
 
ADE does not store the actual model but rather reference data. Visibility of placed objects depend on the library being in an active folder (community folder?) Also object may fail to appear if the textures they need are not found in the sims files/folders
 
Untextured models are rendered with a pink/black checkerboard pattern in MSFS.

1655306608376.jpeg
 
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