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And I have the same problem.In RotX I entered 0, 90, 180, 270, and 360. The numbers did not stay as I entered them, I ended up with 0, 90, -180, 90, and 0. I tried several times and they always changed to those numbers.
This resulted in the part rotating 180 degrees and then reversing course and rotating back to the start point. Not a complete rotation.
Could it be, Christian, that this is only for simobjects and not for scenery objects?(O:Weather.AmbientWindDirection, Degrees) 360.0 / 100 *
Could it be, Christian, that this is only for simobjects and not for scenery objects?
Unless, which is probable, I have done something wrong? (I have no bones for the moment, my dog ran off with them).
Can someone figure it out?
I also had some issues entering the rotations. I used 0, 90, - 180, - 90, 0 in the end.
<?xml version="1.0" encoding="utf-8" ?>
<ModelInfo>
<Animation name="wind_rotate" guid="11ea2877-6bee-41ef-8216-4a3306815e5c" length="100" type="Sim" typeParam2="wind_rotate" typeParam="AutoPlay" />
<PartInfo>
<Name>wind_rotate</Name>
<AnimLength>100</AnimLength>
<Animation>
<Parameter>
<Code>
(O:Weather.AmbientWindDirection, Degrees) 360.0 / 100 *
</Code>
<Lag>10</Lag>
</Parameter>
</Animation>
</PartInfo>
</ModelInfo>