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Recent content by Firecapt32

  1. Firecapt32

    Deleting Passenger Windows

    Thanks for the feedback.
  2. Firecapt32

    Deleting Passenger Windows

    I searched the forum but was unable to locate this topic: I just recently started repainting aircraft for FSX. I have the CoolSky DC-9 that I am trying to convert into a cargo aircraft. Can someone direct on how to remove the passenger windows from the side of the aircraft? I am a former cargo...
  3. Firecapt32

    Almost done!

    Is there also a light you can add that doesn't flash? Like those found on blast fences near a terminal?
  4. Firecapt32

    Tips on reducing shimmer and object flashing

    Are you running FSX in DX10 Preview mode?
  5. Firecapt32

    Model Shows Up But No Textures

    Figured it out. I needed to copy the .BMP files to the main texture directory. All work fine now. Thanks.
  6. Firecapt32

    Model Shows Up But No Textures

    I've added a folder in my FSX scenery addon folder named "STATIC AIRCRAFT" and activated it as normal. But still no textures. Is there textures files that still need to be installed to the main FSX texture folder? I've read through the User manual a couple times and still can't figure out why no...
  7. Firecapt32

    Model Shows Up But No Textures

    First time user of SAMM and I seem to be having a little bit of a problem. I'm trying to convert a B737-200 of Eastwind Airlines into a static object to use in ADE. I've been able to convert and place the model file in ADE but the problem I have is there are no textures on the model, just the...
  8. Firecapt32

    Location of Original Backup File for SBuilderX?

    Fixed it myself... restored the original Terrain.cfg file.
  9. Firecapt32

    Location of Original Backup File for SBuilderX?

    I just installed SBuilderX and decided to tinker with it. I think that was a mistake. For some reason now I have land textures on the southwest of Lake Michigan where water should be. I don't believe I compiled or changed anything intentionally but who knows. Anyway, can someone tell me the...
  10. Firecapt32

    Landing Aircraft Do Not Vacate Runway

    Currently updating an airport and corrected some elements of the runway. The problem I'm having is when an aircraft lands it stops on the runway and will not taxi to the gate. I have taxi links leading from the runway and connected to the runway taxi path. Fault Finder came up with nothing. Any...
  11. Firecapt32

    FS2004 Airport terrain-a little direction, please...

    Create a polygon using the polygon tool and trace the boundaries you want. Then select airport background for the landclass. To remove unwanted roads you need to add an exclusion rectangle and select the "exclude roads" option. Sometimes you need to add multiple exclusions to get them all.
  12. Firecapt32

    Strange Problem At KSRQ

    Did you try deleting the parking area and do it over?
  13. Firecapt32

    Parallel Runway Woes...

    Just curious how do the default FSX Airports use multiple runways without changing any settings?
  14. Firecapt32

    New AFCAD Causing Memory Dump?

    The ironic thing is it hasn't happened since I posted this. I completely removed the scenery and reinstalled it to FSX. I think it may have had something to do with editing changes to the .bylaws file and constant compiling
  15. Firecapt32

    Scenery Design Program?

    Well, I'm learning from scratch so I don't want to waste a lot of money on it at this point. Guess you can say I want to "tinker" a bit with scenery design.
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