• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

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    MSFS24 Can't export models

    Hello everyone! Can you tell me why I can’t export models via Multi exporter in 3ds max? What I am doing wrong? Also tried with a simple teapot, made 3 LODs using optimize modifier and had the same result. Using the last version of SDK (MSFS2024). Thank you in advance!!!
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    MSFS20 Random animation start

    Hello guys! I have some troubles with an 3d human model, which I place multiple instances in the sim and their animation is synchronized, even if in the .xml I've put Autoplay, Random. The object itself has 4 LOD and only LOD0 has animation. I need to mention the fact that if I remove LOD's...
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    MCX Can't associate .bgl .gltf file types with MCX

    Hello! Anyone encountered this problem when not able to associate .bgl .gltf file types with Model Converter X? Windows 11. If yes, this issue can be fixed? Thank you!
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    Looking for someone who could port 2 airports from MSFS to XPlane

    Hello! The title says it all. Contact me if interested.
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    Prepar3D v6 washed textures

    Hello! Do someone know why my textures are like this? 4k textures, in v5 and v4 are displayed as they should. In the settings - 4096x4096 Thx!
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    MSFS20 Same model with different textures?

    Hi all, Please, tell me if it's possible to have the same model (not simobject), for example a static car (for parking) or human, with different textures (liveries) for it? Thank you!
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    MSFS20 Parallax windows issue

    Hello, I have a problem, again. Parallax window material shows up perfectly in 3ds max (2021), but wrong in the sim itself. max and GLTF files I'm using the latest SDK. What might cause this? Thanks!
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    P3D v5 Ground polygon issue transparent PBR Material

    Hello guys! The issue consists in the fact that some of the translucent layers (PBR materials) from my custom ground poly, disappear at certain view angles. If I set materials to opaque the problem goes away. Z-Bias begins from 4 to 6, 8 and so on... There's no "overlapping" z-bias layers. The...
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    MCX A suggestion for MCX

    Hello, @arno ! It's been a quite some time now using your tools, especially MCX. It is a great tool! Thx! However, I think it can be further improved in terms of user experience. This is not a request but a suggestion, how the title says ) What I think you could do to improve interaction with...
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    P3D v5 PBR window transparency

    Hello! Guys, please, if you know, tell me what settings I need to have to PBR material so the windows from the back not pass in front through the front windows. I must mention that there are 2 materials. One for the front window and another for the back window respectively. Thanks!!!
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    scenProc ScenProc many buildings on the same footprint

    Hello all! I'm trying to create autogen for my project using the example from ScenProc manual but I have added CreateAGNRowHouse so the long polygons are not split in many smaller. The thing is that with the script below, I'm getting multiple houses on the same footprint. I need somehow to tell...
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    P3D v5 Moving clouds for video trailer

    Hello guys! About two months ago I have did this but unfortunately, I don't recall how I've did it. Can somebody help me with this? Many thx!
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    What to choose when makin' textures?

    Hello again ) I can't realy understand whats the best, making 4k textures or 2k texures in order to have better/best performance (optimisation). If i choose 2k, it means (with same texel density as if I've choosed 4k) I will have to make more textures, thus, more drawcalls. So what should i...
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    LRTR Timisoara "Traian Vuia" Airport

    Hi guys! Here's some work in progress screenshots of the LRTR scenery.
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    Same texture looks different (darker) in P3D v5

    Hello all! Guys, do you know why the same texture looks different in P3D v5? Mainly metallic surfaces and reflective like windows. Thank you! P3D v4.5 P3D v5
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    P3D v4 Texture Texel Density

    Hello everyone! Guys, i want to ask you what is the best Texel Density to use when creating textures for terminals and other buildings that are close to the eye so the textures does not look washed out? But for more distant ones, that is of no interest, and maybe you'll see them only from far...
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    P3D v4 Convert and place object wizard issue

    Hello guys, hello @arno ! I've encountered an issue when trying to convert a scene using Convert wizard (MCX) and i don't know what all this means. Please take a look at log that's attached below, maybe you'll can help me with that. I had never before this problem. The interesting thing is that...
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    P3D v4 Getting errors when trying to export .MDL from 3d's Max

    Hello guys! How i wrote in the name of this post, i'm getting errors when trying to export .MDL from 3d's Max. See screenshot. If i choose to only export the model as .X file, it works fine, but then i can't export it using "Convert and place object wizard" in MCX. Please help. Thanks!
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    P3D v4 PBR texture of asphalt (reflection)

    Hello again ) Guys, someone of you tried to make PBR texture of Asphalt? I've tried but so far i didn't got an satisfying result. I can't get realistic reflections. Please see the screenshots in the spoiler. What i'm doing wrong? Maybe you could help me with this? Thanks!!!
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    SODE trees changing seasons

    Hello, guys! Please, tell me how to find when Autogen Trees are changing seasons so i can change my custom SODE trees at same time as AUTOGEN TREES. Thank you in advance!
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