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Hello guys!
The issue consists in the fact that some of the translucent layers (PBR materials) from my custom ground poly, disappear at certain view angles.
If I set materials to opaque the problem goes away.
Z-Bias begins from 4 to 6, 8 and so on... There's no "overlapping" z-bias layers. The airport is flattened in ADE.
Also I need to say that I'm using GPW in MCX to compile.

Do you have any thoughts on this?
Any help is appreciated!
Thank you!!!
The issue consists in the fact that some of the translucent layers (PBR materials) from my custom ground poly, disappear at certain view angles.
If I set materials to opaque the problem goes away.
Z-Bias begins from 4 to 6, 8 and so on... There's no "overlapping" z-bias layers. The airport is flattened in ADE.
Also I need to say that I'm using GPW in MCX to compile.

Do you have any thoughts on this?
Any help is appreciated!
Thank you!!!