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Search results

  1. Robert Armstrong

    P3D v6 KSFO

    Compiler Errors Found. These were not identified by the Issue Manager. Please let us know what the compiler error is so that we can improve the Issue Manager. The compiler message is shown below ScruffyDuck Scenery Design Engine Compiling Using BglComp.... Parsing document: C:\MSFS\FS Design...
  2. Robert Armstrong

    P3D v6 Tools to convert aircraft texture

    I am going to have to look at the scenery this weekend.
  3. Robert Armstrong

    P3D v6 Tools to convert aircraft texture

    That is good to know. I have also attached the ADE file for the helos at PHNG. For whatever reason, it does not seem to want to add it to the sim.
  4. Robert Armstrong

    P3D v6 Tools to convert aircraft texture

    Is this what you meant?
  5. Robert Armstrong

    P3D v6 Tools to convert aircraft texture

    These are the two files I have for PHNG Kaneohe Bay. I have noticed when I compile the ADE file, it does not update when I start P3D.
  6. Robert Armstrong

    P3D v6 Tools to convert aircraft texture

    But this is a problem I have been having with one of my ADE airport files. These 2 aircraft have flights that go to my stock airport ADE that I made PHNG Kaneohe Bay. I also made this ADE for aircraft that are stationed there with parking spots for aircraft at this MCAS (Marine Corps Air...
  7. Robert Armstrong

    P3D v6 Tools to convert aircraft texture

    I had the wrong flightplans. Mind were for FS9
  8. Robert Armstrong

    P3D v6 Tools to convert aircraft texture

    I got it figured out.
  9. Robert Armstrong

    P3D v6 Tools to convert aircraft texture

    The link is on MAIW's site. It is the NAS North Island file. The helos are all BMP files, and they do not show up in my Sim. Is this going to be a problem?
  10. Robert Armstrong

    P3D v6 Tools to convert aircraft texture

    I can use this on BMP textures and make them DDS textures?
  11. Robert Armstrong

    P3D v6 Tools to convert aircraft texture

    What tool(s) would I need to convert texture files from FS9 to P3Dv6?
  12. Robert Armstrong

    P3D v6 FSUIPC

    I will be standing by to see what happens with ADE and P3Dv6. I used ADE with FSX and loved it as I used it to make sure that the taxiways lined up with the Airports (OCD I think). But I look forward to any words you guys come up with for a fix.
  13. Robert Armstrong

    P3D v6 FSUIPC

    After asking on the FSUIPC forum I was told this is an ADE issue.
  14. Robert Armstrong

    P3D v6 FSUIPC

    No Sir, I have not.
  15. Robert Armstrong

    P3D v6 FSUIPC

    After installing is there anything I need to do extra so that I can have P3D and ADE come together to make sure the taxiways meet up? I get this when I try to connect
  16. Robert Armstrong

    P3D v6 FSUIPC

    I know I have asked this question before but I did some things wrong. I hope I am asking this question correctly. I am using P3Dv6 and I am trying to figure out which FSUIPC I am supposed to use. Any help will be greatly appreciated. Thank you.
  17. Robert Armstrong

    Patch ADE 1.78/9 From 32Bit to 64Bit

    I downloaded the patch, but My ADE still says 32bit
  18. Robert Armstrong

    P3D v6 Kaneohe Bay

    Sorry. My brain does not work so well no a days. I am using ADE on P3D v6. I have included photos of what I am referring to. Photo on the right shows my AFCAD on ADE, yet the photo on the left shows no parked aircraft.
  19. Robert Armstrong

    P3D v6 Kaneohe Bay

    I am trying to build an AFCAD file for the Marine base using the default file but for some reason it will not show the parking spots when I load the MCAS.
  20. Robert Armstrong

    What is MCX

    I would like to make some AI Aircraft for myself (just to see if I can do this) and then possibly upload them to AVSIM.
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