• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. G

    MSFS20 Stupid Questions

    Ok great, see I knew it would be something simple and I'd feel like a dummy haha. Thank you
  2. G

    MSFS20 Stupid Questions

    See the attached image... I want to know if I can remove the default fuel island and windsock and then maybe relocate the beacon tower without having to just exclude the entire scenery? I tried an exclude poly and checked exclude all and that works great for default buildings but not FX or...
  3. G

    Invalid File Type

    I am trying to add a background image (BMP), I keep getting the error "invalid file type" this is not a valid image??? I am about to pull my hair out.
  4. G

    Photo Scenery Tutorial

    Parts 4 and 5 are now live!!!
  5. G

    Ground Poly question

    Well guys I figured it out, I forgot to add the negative sign in front of my longitude ha ha
  6. G

    Ground Poly question

    Sorry for the late reply guys, I do have a separate scenery folder it is the one I have been using for my tutorials. It is activated as I have the rest of my scenery in there. For some reason the BGL will not show for the ground polys? Could it be that I use *.DDS textures and have the model...
  7. G

    Ground Poly question

    I am trying to use the wizard for the first time to try it out. I am tired of the old 2002 way haha. I have gone through Arnos video and set everything correctly along with my correct GPS and ground altitude in meters according to the AFCAD file. When I export I get no errors and the preview...
  8. G

    Dick, is there a new server for Google?

    go to youtube and search careyholzman he has great videos on building PCs. I built my first one by watching his videos.
  9. G

    Photo Scenery Tutorial

    Thank You guys!!! Part 2 is now up and available. https://www.youtube.com/user/revrengary/videos For part 3 I am unsure how to go about it, maybe teaching both the 2002 version and then the new FSX way of doing it (ground polys in gmax). What are you opinions?
  10. G

    Photo Scenery Tutorial

    I am starting a new series for FSX to show some who do not know how to get around Sbuilderx's photoreal background making..etc. https://www.youtube.com/user/revrengary/videos Here are some shots of the scenery as it progresses.....
  11. G

    Painting Tutorials

    In case you have not seen my videos I have quite a few for painting. I will be making some for scenery design also just sharing what I know. Anyways if you like my videos please subscribe, and by all means i am thick skinned so if you have a better way or think I should explain something...
  12. G

    3dsmax render problem with new building

    If you are doing ambient occlusion maps you will get a much darker shadow if your environment color is black. if you make the environment background pure white you will get a much better render for the AO map.
  13. G

    Need suggestions

    Well i will sound dumb here, but I do not know how to sorry...
  14. G

    Need suggestions

    I need to place a beacon on top of that blue box but have no idea how to go about doing it. I have seen several suggestions but I want to know what would work best in my situation?
  15. G

    FS2004 Space between ground textures

    I will tell you this, if you are saving the texture file as a TGA (Targa) and then converting to DXT..etc in another tool it will create seams.
  16. G

    FSXA Texture Baking for scenery modelling

    I have been making the textures minus the shadows..etc, then in render to texture just rendering an ambient occlusion map then just blending in photoshop, IMO gives a better result.
  17. G

    Need someone to take pics for me

    heh would be nice, airbuildings.net
  18. G

    Need someone to take pics for me

    Little Rock, AR Adams Field. I need photos of the new areas where Omni Air used to be if possible from a local. I want to get this airport wrapped up but I have hit several roadbloacks over the years but finally have all my "ducks in a row" haha. Here is the area I need, BUT if your...
  19. G

    Reflections again

    never mind got it sorted..... I was not using the flightsimx textures
  20. G

    Reflections again

    I design in 3dsmax8 export to X compile with xtoMDL exit the XML for location recompile to BGl and place in 3ds here is my texture pics to show how its set up and the actual texture..re-sized of coarse to fit the forum
Back
Top