• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

addon

  1. M

    Editing 3rd party airport

    Hello, i am trying to edit 3rd party addon for my use, just add sometaxiways/apron and objects. I have done objects and i tried to do taxiways using polygons, but when I built all, the polygons in some places were thinner and even somewhere dissapeard (first photo). Then i tried to create...
  2. xhvxuvx

    Modifying model.xml Causing LOD Issues (2024)

    So I have an addon that modifies some of the lights in the iFly 737 Max8. I need to add a small little something into the iFly737Max8_INTERIOR_178.xml file. What I'm adding is kind of irrelevant right now and I'll explain. Here is my main issue: when my package overwrites the...
  3. Devinci

    MSFS20 New Addon: MSFS LOD Maker - Simplify LOD Creation for MSFS

    Hello everyone, I'm happy to share a new addon I've developed called MSFS LOD Maker. It was inspired by the Lodify addon and aims to simplify the process of creating Levels of Detail (LODs) for Microsoft Flight Simulator objects. I was tired of manually doing the LODs for all my scenes so I...
  4. FlightLevel24

    MSFS20 LYVR Vrsac Aviation Academy

    Hi guys and firstly I would say I am quite grateful for this community because since MSFS is realised I learned a lot of new things. There are a lot of great scenaries already so it's time to share with you my wip airport. It's an airport in my hometown well known as flight academy and I decided...
  5. delivery guy

    P3D v4 Security issue P3D Addon XML

    To me the addon xml method is inviting some to repack your product and give it out to others or put your product online for others to download. Do you think most developers will not use this?
  6. TruNorthSim

    Voice Actors Needed For Copilot Sound Packs

    Hello! I'm looking for volunteers to lend their voices to act as copilots for several sound packs I'm putting together. These sound packs will compliment a "virtual copilot" profile I created for a program called VoiceAttack. VoiceAttack is a very neat program that allows you to control your...
  7. Ronald

    Blender - How to - Install addons and Phyton scripts

    I've found a couple of nice "HOW TO - install Blender add-on" articles in the Internet over here: - https://blendermarket.com/posts/installing-add-ons-in-blender - http://www.wikihow.com/Add-an-Addon-in-Blender - https://www.katsbits.com/tutorials/blender/scripts-folder-location.php -...
  8. BASys

    MS FLIGHT - ADDON - ACTIVITIES - JOBS - Cargo Series

    Hi Folks Anyone still interested in flying Cargo Jobs ? If so you might like to have a play with...... 'Cargo Series' - Career-progression based 'Jobs', enabling the use of larger aircraft and payloads, in Flight. 'Cargo Series' jobs are based on MGS Flight's default 'Light Cargo' job...
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