• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

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  1. Evilrash

    GSX Jetway not moving

    Creating a new profile for a custom airport, when positioning the aircraft on the correct parking position spot, the default jetways stop moving. Before customizing the parking spot the jetways work but the aircraft is wrongly positioned and halfway in the terminal
  2. F

    MSFS Editing Parking Spots in Default Airport

    Hello Hive Mind, I'd like to edit the dimensions of the parking spots at EGNX )East Midlands Airport) so that addons like AIG or FSLTL will send the right sized aircraft in to park up. I've downloaded and installed ADE V20.22.8157 Alpha with HF5. I appear to be falling at the first hurdle...
  3. SilenT

    Autopilot = 1 not working after SU12?

    Hi, I know this forum is for devs however I'm trying to make the "base" autopilot work in the VL-3 (msfs) and I just can't. I tried everything.. systems.cfg [AUTOPILOT] autopilot_available = 1 flight_director_available = 1 default_roll_mode = 1 default_pitch_mode =1 engines.cfg...
  4. FrancisJohannes

    MSFS How to replace default exterior and interior lights on default planes?

    Hi all, How to replace default exterior and interior lights on default planes? I'm looking for the process on how to successfully replace my own custom fx lights on any default aircraft? Can anyone tell me which methods works best? I've seen numerous people do this and would like to know the...
  5. S

    MSFS Default parking stands and gates mess up with custom ones

    Good day, guys! I would like your help. I am in big trouble. When I select DeleteAllStarts from the scenery editor and build the scenery they aren't gone, default stands and gates are on the airport together with those from the scenery. Any ideas? Thanks in advance!
  6. V

    Modify Default Parking spots (Change heading, Delete or Add)

    Is there a way to modify the default parking spots. There are some airports where I would like to change the heading of some of the existing spots, as well as delete extra ones, and add some to other airports.
  7. Ronald

    FSX How can I speed up FSX "boot-to-cockpit" time / Scenery selection (on/off)

    I'm currently working on FSX-aircraft model creation - by means of the wonderful "Blender2FSX toolset". I'm wondering what I can do/adjust to reduce my FSX installation to speed up its boot-time-to-the-cockpit? What i've done so far is: - De-installed all (module) add-ons to bring FSX (Gold)...
  8. A

    Removing default game buildings

    Hello everyone, I would like to know if there is a way to remove those generic buildings that are in the skylines of some cities that don't actually look like what they look in-game. Some examples are Nashville, Louisville, Mobile, Oklahoma City, etc. I've looked everywhere and still haven't...
  9. RicherSims

    P3D v3 [SOLVED] Custom Autogen Objects do not show up. Suppress Vegetation.

    I've noticed issues with calling custom autogen objects from P3Ds default.xml. They simply do not show up and also supress all autogen vegetation within the same cell. Below is a scenery that I created for FSX with custom lightpoles and vehicles called via the default.xml. Works fine (light...
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