• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

msfs 20

  1. RED COOL

    MSFS Smart Dock | VDGS Engine for MSFS

    Hello guys Some of you might have heard or read about smart dock for P3D V4+, I posted about it in 2019 on this thread in the show room! I have been searching for a VDGS Engine for MSFS, and I couldn't find one that satisfies my need for perfect parking guidance + real-world simulation of...
  2. A

    Where are handcrafted airports stored in MSFS

    Hi All, I'm on a question to add parking codes to some of the handcrafted airports. Thanks to some assistance from @Ryanosaurus13 (https://www.fsdeveloper.com/forum/threads/msfsbglxml-convert-msfs-2020-bgl-files-to-xml.450677/page-4#post-903645) I've been able to modify the occasional 3rd party...
  3. BlueMesh

    MSFS Blender Plugin do not export Anisotropic material

    Hi all, I'm actually trying to export an Anisotropic material for my aircraft but any plugin made for blender seems to not export it correctly (MSFS2Blender, FlybyWire, Asobo..). It simply does nothing. When i import a texture in "Anisotropic Direction (RG)" no nodes appears in the shading tab...
  4. T

    MSFS Panel for MSFS

    Hi people, I'm Antonio and I trying create a panel for an aircraft in Microsoft Flight Simulator. But, I can only make the Heading Indicator. How make altimeter, for example?
  5. B

    ADE Trouble compiling and setting paths ADE 20

    I have ADE Alpha 20 installed, SDK, FSUIPC 7, MSFS 20 all installed. My issue is setting the paths in ADE. Save/Build project is blanked out. Before I had the FSX version and created a fictional airport with an entire town I would like to run in FS 20. Unfortunately, FSX would crash due to the...
  6. yorgosGK

    Comparing the 3 ways to texture the ground...

    There are pro's and cons for every method of ground texturing. Firstly I put all three options side by side (for what it's worth this is just a flat plane textured in Substance). Right off the bat we can see how awesome the Scenery object renders in the game's engine. If only the other 2...
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