• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

p3d v4

  1. MANOCHVARMA RAMAN

    P3D v4 What are the settings to make specular alpha channel works?

    Hi, I would like to make my GP to shine with my specular map. But when i tried to change the darkness of alpha (Black to white/grayscale), it seems doesn't make any change. So, can someone guide me what should be the settings of material in MCX to make the specular alpha works?
  2. MANOCHVARMA RAMAN

    P3D v4 Ramp Light Effect (Dynamic Lighting)

    Hi there, I am trying to develop some dynamic ramp light for my scenery. Since i have no idea what actually differ between the P3D v3.x and P3D v4 dynamic lighting. If anyone have done any dynamic lighting effect for P3D v4, hope you guys can share your thoughts and the code with relevant...
  3. Vortex Simulations

    FSXA Grenoble–Isère Airport , France [LFLS]

    Hi we have started work on Grenoble Airport , France (LFLS) . This is our first project. We initially started this project in Sketchup , but now we have thought of moving to Gmax and 3dsMax for much realistic Scenery. Following are some photos of what we've done in sketchup so far. We are also...
  4. R

    P3D v4 Weeze freeware (released)

    And there is my second project! Weeze Airport. The groundpoly is almost finished.
  5. BTDsims

    MSFS Adelaide (YPAD)

    Hello all, I am one of 2 developers from BTD, a new Scenery development team. This forum has been instrumental in allowing us to get to this stage, along with the amazing tool of ModelConverterX, and SODE. Our first airport we are working on currently is Adelaide, South Australia about an hours...
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