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30/05/2013 19:15 2,893 Log(A).tx1
04/06/2013 09:31 147,217 Log.tx1
13/05/2013 19:45 181,939 Log.txt
02/06/2013 08:33 514,164 Log_01.tx1
30/05/2013 13:36 513,271 Log_02.tx1
24/05/2013 15:31 512,753 Log_03.tx1




Not up to now![]()

- markers and guidelines do not show up where you place them;
- when I was trying to move a square helper shape, my pointer changed into a double sided arrow and the tool tip of the square would not go away.There was no way to change it back but by closing ADE.
- when connected to FS, the pop up screen for editing does not close unless I switch the screen to FS and back to ADE.
- when you hide a (e.g. landclass) polygon, it stays hidden but when you uncheck it in the view options, it comes back the minute you click somewhere where the polygon was before.
And perhaps another thing regarding helper shapes:
- I noticed that with an arc of 360º you can make a gp line type circle but not with a circle or e.g. a triangle. would it be possible to have those options as well?

Re Double arrowed cursor. Yes I know that it is to resize a handle but it did not turn back to a normal cursor.
Re Pop up screen: I did not know what to call it. When connected and If you right click on a taxiway, object, gp-poly or some more things and click OK afterwards, the pop up window does not close and I have to switch to FS and back to ADE before the window closes.
Re Hide: a custom hide workd fine. It is the hide from the View menu that gives this 'anomaly'.
Re helper shape also for gp lines: yes, if possible. E.g. it is now impossible to make a circle with the circle shape. You can make a disc with it but not a circle (if you know what I mean).
In the meantime I stumbled on some more things but have to try and repeat them before I can tell you anything definite (it may be a matter of running out of memory because the longer FSX and ADE are active together, the more hiccups come up).



Roby, you should be able to use any texture with a line. Do you remember the sequence of operations that got you into that difficulty yesterday? (There was a similar problem that I discovered and fixed a couple releases back. Perhaps I didn't fix it completely. But, I don't seem to be able to duplicate your issue.)I realized I had made the mistake of making a line with a texture that was not defined as such and that provoked the gp-editor issues I mentioned yesterday
Roby, this seems to be the first mention of difficulty closing the GP editor window.when connected to FSX I still have the problem of having difficulties in closing the gp-editor window and the ADE editing window
As you can see, screen real estate is becoming rather scarce. Let me think about how it could be implemented with a pop-up textbox.rotation of polygons and lines: it would be nice if it were possible to just give in a heading instead of having to rotate manually until the upper left number indicates the exact heading. it would make things easier. Same goes for the resize function (thanks for the double and half feature, Don but on my keyboard it is still rather difficult).
I don't know how the GP editor could have resized itself. There's no code in the program to do that. However, once it has been resized (in whatever manner), Windows will re-open it at that size until it is resized again.As you may have noticed in the second screenshot, the GP-editor window is oversized and after resizing, the next time it comes up, it has the same oversized size again.