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Hello !
So i'm trying to make a progressive transparent grass texture, from the texturing to the compiling, everythings looks good, even in MCX where i see a beautifull grass texture with a nicely made degraded transparent,and, after that, in P3D, i see an ugly texture, like if my degrading transparent texture had a straith "Cut" :
Any idea why i see this ?
Thank you !
So i'm trying to make a progressive transparent grass texture, from the texturing to the compiling, everythings looks good, even in MCX where i see a beautifull grass texture with a nicely made degraded transparent,and, after that, in P3D, i see an ugly texture, like if my degrading transparent texture had a straith "Cut" :
Any idea why i see this ?
Thank you !




