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Hello one and all, this is my first post on this forum. You all seem like a nice bunch of lads and lasses so I thought I'd see if any of you could offer me with some pointers.
I have created a couple of 3D maps using a drone. They are contained in .obj files. My aim is to place them in FS2020, one as a POI, another as an airfield. The 3D object includes the terrain relief and multiple buildings. I was wondering if someone could provide me with a rough idea of the work flow processes I'd have to go through to achieve this. I have very rudimentary 3D modelling experience but I'm prepared to put in the research and work where required. I've tried to export from Blender using the Blender2MSFS kit, but I've had no luck as of yet getting it as an object I can place with the scenery editor. Would I be better using a flat 2d map of the ground and then trying to separate all the buildings into their own separate objects?
Any help or pointers would be much appreciated. Can provide more info if required.
Thanks,
Lewis.
I have created a couple of 3D maps using a drone. They are contained in .obj files. My aim is to place them in FS2020, one as a POI, another as an airfield. The 3D object includes the terrain relief and multiple buildings. I was wondering if someone could provide me with a rough idea of the work flow processes I'd have to go through to achieve this. I have very rudimentary 3D modelling experience but I'm prepared to put in the research and work where required. I've tried to export from Blender using the Blender2MSFS kit, but I've had no luck as of yet getting it as an object I can place with the scenery editor. Would I be better using a flat 2d map of the ground and then trying to separate all the buildings into their own separate objects?
Any help or pointers would be much appreciated. Can provide more info if required.
Thanks,
Lewis.