Hi,
I've been trying to develop a scenery for VABB. I am a complete newbie. So far I managed to draw a base asphalt layer and add just one taxi line (for testing purposes) in blender.
From blender I export to collada, then using MCX's GPW I create a bgl. When I place it in the sim, it appear disfigured. I think I'm missing some crucial steps...When Im zoomed out the terrain appears normaly as shown below
The asphalt looks perfect here as intended and near the crosshair the taxi line is also perfectly visible.
However upon moving close the asphalt breaks apart.
Here is a img from MCX and Blender
I have no idea whats causing this but probably its some newbie mistake...
I apologize if this question has been answered before....I dont knw what to even call this issue...If any other files are required pls mention...
Regards,
Valeron
I've been trying to develop a scenery for VABB. I am a complete newbie. So far I managed to draw a base asphalt layer and add just one taxi line (for testing purposes) in blender.
From blender I export to collada, then using MCX's GPW I create a bgl. When I place it in the sim, it appear disfigured. I think I'm missing some crucial steps...When Im zoomed out the terrain appears normaly as shown below
The asphalt looks perfect here as intended and near the crosshair the taxi line is also perfectly visible.
However upon moving close the asphalt breaks apart.
Here is a img from MCX and Blender
I have no idea whats causing this but probably its some newbie mistake...
I apologize if this question has been answered before....I dont knw what to even call this issue...If any other files are required pls mention...
Regards,
Valeron