G
george7378
Guest
Hi everyone!
I'm trying to design a small island in the middle of the ocean. I have done the following:
- Created a small exclusion polygon to remove the water from the QMID tile.
- Covered the entire QMID tile with water again using a square polygon of oceanic water.
- Added a landclass polygon to represent the island
...here's my ADE project:
The only thing that shows up is the runway/taxiways - no land. I think this is because the water is covering the landclass. So, my question is:
In ADE, can I create a polygon hole which punches through the water polygon? How do I continue making my island?
Thanks!
I'm trying to design a small island in the middle of the ocean. I have done the following:
- Created a small exclusion polygon to remove the water from the QMID tile.
- Covered the entire QMID tile with water again using a square polygon of oceanic water.
- Added a landclass polygon to represent the island
...here's my ADE project:
The only thing that shows up is the runway/taxiways - no land. I think this is because the water is covering the landclass. So, my question is:
In ADE, can I create a polygon hole which punches through the water polygon? How do I continue making my island?
Thanks!


