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Hi,
I have seen many topics posted with this problem but none of these offered me a solution and I got even more confused.
I have made a custom photoscenery with object-based trees all around (using the handy Forest - tree placing tool) and also some custom objects placed with SBuilderX and ADE (for the 2 airfields on the scenery).
Now as the last step I wanted to populate the area with autogen buildings, so I tried to place some but after loading the sim none of them appear. All sliders are set to max, autogen appears everywhere else, but not on my scenery.
I have heard about autogen suppression, but do not quite understand what is this and why it exists at all... Anyway I tried to load the scenery without all the custom objects (only the phototexture was loaded, no other objects were present) and 2 out of like 30 objects suddenly appeared at random locations. I could not find any logic why those two appeared and why the many others still not.
I am using the annotator tool from p3d v3 SDK, but running p3d v4. Can it be the problem? The scenery and custom objects were also made with older SDK, but I have not met any problems in my sim so far.
I did not expect that this autogen placing will be again that challenging, but honestly I am getting really tired of all this shit regarding development of sceneries for FSX / P3D. I am doing this scenery for more than a year now and I am still not finished, because I meet strange problems like this all the time. (see my struggle with strange fps drop under a certain altitude using this same scenery I am talking about now: https://www.fsdeveloper.com/forum/t...ain-altitude-because-of-autogen-trees.442093/)
So I would appreciate some tips or advice what I could try to pinpoint the problem.
Many thanks.
I have seen many topics posted with this problem but none of these offered me a solution and I got even more confused.
I have made a custom photoscenery with object-based trees all around (using the handy Forest - tree placing tool) and also some custom objects placed with SBuilderX and ADE (for the 2 airfields on the scenery).
Now as the last step I wanted to populate the area with autogen buildings, so I tried to place some but after loading the sim none of them appear. All sliders are set to max, autogen appears everywhere else, but not on my scenery.
I have heard about autogen suppression, but do not quite understand what is this and why it exists at all... Anyway I tried to load the scenery without all the custom objects (only the phototexture was loaded, no other objects were present) and 2 out of like 30 objects suddenly appeared at random locations. I could not find any logic why those two appeared and why the many others still not.
I am using the annotator tool from p3d v3 SDK, but running p3d v4. Can it be the problem? The scenery and custom objects were also made with older SDK, but I have not met any problems in my sim so far.
I did not expect that this autogen placing will be again that challenging, but honestly I am getting really tired of all this shit regarding development of sceneries for FSX / P3D. I am doing this scenery for more than a year now and I am still not finished, because I meet strange problems like this all the time. (see my struggle with strange fps drop under a certain altitude using this same scenery I am talking about now: https://www.fsdeveloper.com/forum/t...ain-altitude-because-of-autogen-trees.442093/)
So I would appreciate some tips or advice what I could try to pinpoint the problem.
Many thanks.