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BGL2XML GUI Unknown ID -19968 found P3DV5

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28
Country
germany
Hello everybody,

I compiled a P3dV5 Stock Airport with ADE 1.79.7422 and tried to decompile it again with XML2BGL GUI. Unfortunately this does not work. What am I doing wrong?
Where can I download the latest version of XML2BGL?
Thanks a lot Stefan Liebe

Error Log: Using ScruffyDuck Decompiler Unknown ID -19968 found in airport record
BGL2XML Versions: Application 01.08.6708.29619 Engine 04.75.6708.27954
 
AFAIK XML2BGL has not been updated to accept P3Dv5 files.
 
Why do you need to decompile? Set the compile options to save the xml.
 
Bgl2Xml will support v5 but I just need to release it :(
 
Bgl2Xml will support v5 but I just need to release it :(

Hi Jon:

Is this going to be released in the foreseeable future for at least P3Dv5 compatibility ? :scratchch

Thanks in advance... (we know you are rather busy already with ADE MSFS-2020 compatibility issues.) ;)

GaryGB
 
Many thanks Jon; it seems much faster than prior versions (I last tested 1.8x). :)

I especially like the auto-fill of the output path / filename field. 🤓


BTW: Any likelihood of being able to de-compile MSFS-2020 BGLComp-type scenery object placement files in the future ? :scratchch

GaryGB
 
Not sure what you mean but if you are referring to decompiling FS2020 scenery bgl files then ADE 2020 can do that now. Whether that goes into Bgl2XmlGUI is something else since ADE 2020 uses entirely new code for extraction
 
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