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MSFS Blender 2.92

Just did a short test with the new Blender Version 2.92 and the modified Blender2MSFS toolkit

Opend a model with a basic animation (using bones).
Exported it and tried a compilation.
The compilation was working without a error.

I did NOT check if the model is still looking and working right in the sim.
will check that in the evening.

edit: the model is still rendering like it should be. :)
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can you send me:
  • a "broken" automatic lod export .gltf file
  • the same file but with manual fixed lods.
than i can compare the two to find the problem.