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Blender: animation question

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65
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us-washington
Hi. I've used FSDS for years, but decided to try Blender recently. Everything is going well (I like it a lot) but I'm stuck at getting animations along an oblique angle to work, like the aileron in the screenshot. In FSDS I could easy move the axis to the desired spot along the forward edge, and use shift-lmb in rotate mode to rotate the axis only, to match the angle of that edge, with predictable and acceptable animation results. Do I need to be looking at using Blender "constraints" and/or "armatures" to make this work, or is there a simpler solution? I've done various searches on this to no avail. Thanks for any help!

aileron.jpg
 
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65
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us-washington
I'm hoping the solution is in this video I just located by kpgamemods:
, in which case I'll have found the answer myself! Let's hope!
 

Ronald

Resource contributor
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805
Inside Blender there various way to doing this: (using an Empty as rotation-object)
1 - Position the 3D cursor in the middle of EDGE where the control surface touches the rest of the wing.
2 - Press [Shift-A] and Insert an "Empty -> Plain Axis type" over there.
3 - Align one of the Empty's axis, parallel to the edge where the control surface meets the wing.
3 - Select Control-Surface and Select the Empty
4 - Press [Ctrl-P] to Parent them (with the Empty becoming the parent of the control-surface).
5 - Select the Empty
6 - Go to the Empy, [Object Tab],[Transformation Lock]
7 - Then limit/lock
7A - rotation along the other 2-axis (which are not parallel with the edge where the control-surface meets the wing).
7B - Movement along the X,Y,Z axis
7C - Scale along the X,Y,Z axis
>> This causes the Empty to become totally LOCKED in 3D space.

8 - Now, when you select and rotate the Empty on its place, the control-surface rotates accordingly :)

Another way (to create rotating control-surcafes) is shows by the famous Krispy1001 in this video:
-
 
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65
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us-washington
Thanks, Ronald. I'll give this a try and report back.

Works perfect! Thanks so much. :)
 
Last edited:

Ronald

Resource contributor
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805
Keep those screenshots (and Blender-questsions) coming BigglesWorth!
 
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