If you think the animation mapping change is a structural improvement, let me know what you did so I can include it in future MCX releases.
OK that's a simple one, I just added the following to the [FS2004_FSX] section of the animation_mapping.ini file (with a tab as separator)
tailhook tailhook_pct
and to the [FSX_FS2004] section:
tailhook_pct tailhook
I guess that explains a lot!Support to export the FS2004 MDL format has been in MCX for only half a year or so. So you are right that it was not designed from the start, but during the development there was extensive testing and for most models it worked quite good. Of course there is always some tweaking a user has to do, because there is a lot of variation in how models are made.

