I'm having an issue where no matter what I try, I cannot get light objects to export with a few new models. I was trying to add 2 spot lights to the exterior of a building object I created.
I've added the lights in Blender, exported the object, but they don't show up on the building in the sim; I'm at my wits end and can't figure out what's going on, I'm hoping someone can point me in the direction to look in order to troubleshoot...
For the record, I'm using Blender 3.1 with exporter 1.1.6; when compiling the package it is showing that it builds successfully, with zero errors or warnings showing in the console.
Interestingly I am able to add additional lights (or remove them) to objects that are already in my scenery and already had lights attached, they simply will not show up when adding them to new scenery objects.
I've attached my exporter settings and here's a link to the .gtlf file of one of the objects that isn't working, if that helps.
Thanks!
I've added the lights in Blender, exported the object, but they don't show up on the building in the sim; I'm at my wits end and can't figure out what's going on, I'm hoping someone can point me in the direction to look in order to troubleshoot...
For the record, I'm using Blender 3.1 with exporter 1.1.6; when compiling the package it is showing that it builds successfully, with zero errors or warnings showing in the console.
Interestingly I am able to add additional lights (or remove them) to objects that are already in my scenery and already had lights attached, they simply will not show up when adding them to new scenery objects.
I've attached my exporter settings and here's a link to the .gtlf file of one of the objects that isn't working, if that helps.
Thanks!