• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

blender 3.1

  1. FrancisJohannes

    Blender How to prevent duplicate textures

    Hi guys, on Blender, when exporting GLTF files, I keep exporting additional textures with a dash and a number next to them. How can I avoid this? I've cleaned up the file removing orphan data and other methods, yet I still get these files exporting. Please tell me how to get rid of these guys...
  2. FrancisJohannes

    MSFS Blender: Does it export .tif files? (SOLVED)

    Hi guys, is blender able to export .tif files? because my .tif files export as .png when I export any gltf model. Please let me know. Thank you.
  3. FrancisJohannes

    Blender Entering Keyframe full menu options appears

    Hi Guys, I get this menu option everytime I press in to capture a pose keyframe. Normally this didn't happen before. And a brand new keyframe animation channel opens up. Can anyone help me? I'm working with bones/armatures.
  4. FrancisJohannes

    MSFS Tinting windshields in blender 3.1

    Hi guys, I read this a post by Marwan Gharib Yet I wonder, these days how are you guys handling the tinting of windshields for MSFS using blender 3.1? Do you rely on albedo + normal + comp? I would like to kindly know.
  5. unc1rlm

    material not visible

    Question. I have a model..here it is displayed in viewport all nice and shiny. This is a model blend file with the material built in. No texture folder. Now I export it. I open it in Model Converter X and the textures are blank but you can see them when highlighted in the texture window when...
  6. Md Alavi

    MSFS Increase emissive bloom in Blender Asobo GLTF exporter?

    Hello everyone, today I switched to asobo GLTF exporter from Blender2MSFS exporter. I am looking for the setting which increase the bloom effect in emmiting object, eg-ramp lights. In blender2MSFS exporter you could override the emissive value to more than 1 to achieve the bloom effect as shown...
  7. M

    Blender 3.1 MSFS Windshield Rain in wrong Direction?

    Hello, i am relativ new with Blender, but get a Windshield ready to use and Exported via the new Official Blender Exporter. So far so good, i exported my Virtual Cockpit with the Windshield and tested the Rain Effect. All in all it works, but then i tried the Wind Effect and set the Wind to...
  8. M

    Cannot Get Lights to Export

    I'm having an issue where no matter what I try, I cannot get light objects to export with a few new models. I was trying to add 2 spot lights to the exterior of a building object I created. I've added the lights in Blender, exported the object, but they don't show up on the building in the sim...
  9. D

    MSFS "Separate" animation not exported.

    I am creating a character attached to armature and animating the armature in pose mode, then I transform the animations to NLA and export to MSFS, this works perfectly. But now I want to create an animation to one of the objects that are part of the character, but this animation is direct to...
  10. H

    MSFS Emissive Multiplier

    greetings, is this option available in asobo exporter for blender? , I can't find it i need it to make my emissive maps brighter, like this
  11. Fiideell

    Blender Cant export model (MSFS Toolbox)

    Hi, after some time I started creating a new scenery. Did the model in Blender as usual and wanted to export it for the sim as usual using MSFS Toolkit 0.4.0. But this time Im getting this strange error and dont know shat it means and how to fix it. Im doing everything the same way as before (I...
  12. Devinci

    MSFS `bufferView` nor `uri` compiler error

    Hello, I've been trying to compile ModelLib library since yesterday and I've been getting this same error. I'm using the latest Asobo exporter with Blender 3.1 Failed to load model data: 'Neither required `bufferView` nor `uri` defined for image[0] name = "Devinci_Tower_EMISSIVE.png" ' Does...
  13. KL791

    Swimming pool texturing in MSFS

    Several of my ship models have swimming pools - mostly they are done with appropriate depth, people or ladders inside and a semi transparent cover as the water surface - in P3D it worked quite well but I have had problems to get a good lively surface with both transparence and not just a dead...
  14. unc1rlm

    Blender No flowers on bush

    Just curious..the textures are PNG but just don't show up? The textures are Blender(Cycles and Eevee) Thanks, BobM.
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