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Hi all,
Where do we attach the COMP textures using the MSFS Blender export plugin? I've been doing things the traditional way of connecting Albedo, Metal, Normal maps in Blender, but now wanting to experiment with COMP maps (not sure why if everything is working fine) but it seems 90% of devs are using COMP maps so figure I'd give it a try and see if there is any advantage.
Furthermore, what do we do with out Normal textures .. ? I notice the COMP only caries AO, metal, roughness.
Thank!
-PEACE FARM
Where do we attach the COMP textures using the MSFS Blender export plugin? I've been doing things the traditional way of connecting Albedo, Metal, Normal maps in Blender, but now wanting to experiment with COMP maps (not sure why if everything is working fine) but it seems 90% of devs are using COMP maps so figure I'd give it a try and see if there is any advantage.
Furthermore, what do we do with out Normal textures .. ? I notice the COMP only caries AO, metal, roughness.
Thank!
-PEACE FARM