• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

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textures

  1. E

    MSFS20 Problem with flickering textures and transparency through model (MSFS2020)

    I've been at this model for a week (have had problems all along). This video will show the problems Please let me know if you can give me any tips on how to not get the textures to be flickering and the model to have transparency. When I import the Collada into ModelConverterX, everything...
  2. RomanDesign

    MSFS24 Taxiway lines / ground textures

    I’m working on updating my sceneries for MSFS2024. The replacement taxiway lines and ground marking clearly got better (they have more resolution and bumpiness/texture to them). In MSFS2020 I started with stock Aso_Taxiway.dds file and made my custom textures based on that. But I can’t find that...
  3. Nordscape

    MSFS20 Possible to change size of multiple textures at once?

    Hello. I am currently working on resizing multiple textures to decrease the file size. While in the materials editor I am able to change individual textures to a different size, but I am unable to select many and change all of them at once. Is there a function to change multiple textures at once...
  4. FrancisJohannes

    Blender How to prevent duplicate textures

    Hi guys, on Blender, when exporting GLTF files, I keep exporting additional textures with a dash and a number next to them. How can I avoid this? I've cleaned up the file removing orphan data and other methods, yet I still get these files exporting. Please tell me how to get rid of these guys...
  5. FSMuseum

    Sketchup Texture Mapping Issues

    Hi all, I am attempting to model some very low-poly cars for use as scenery objects. Issue #1: Each car is an individual component in Sketchup for ease of copying and modifying. When entering the component (double clicking on) and then exiting the component, the texture mapping of any...
  6. jkustom56

    MSFS20 ModelConverterX Textures have become darker

    Hello, This is my first post. I have been making my own scenery objects for about 7 years. My method is to build Buildings such as hangars using TinkerCad, converting the STL file with MCX into .dae files, than painting/texturing in SketchUp, exporting the .KMZ file back to MCX to place them...
  7. FrancisJohannes

    MSFS20 TEXTURES FULLY BLACK AT NIGHT (SOLVED)

    HI GUYS, So I have this mesh on top of my aircraft. It keeps turning black at a certain time of the day. Normally slightly when the sun is at 1%. This is a mesh exported from blender. I've followed the default aircrafts shading configurations and utilized default NORM & COMP textures as well...
  8. peacefarm

    MSFS20 Substance Painter MATERIAL Preset

    Hi all! I'm wondering if anyone has a working Substance preset for exporting COMP textures for in sim MATERIAL maker (for aprons polygonn, etc) NOT maps for standard 3D models. I've tried making my own, but I'm not doing something right when it comes to plugging the right channels in. Thanks!
  9. peacefarm

    MSFS20 PBR Textures for CUSTOM MATERIALS

    Hi all, In an attempt to expand processes and get away from projected mesh issues (especially in the last couple SDK updates), I'm looking to use the built-in apron feature of the SDK to make some pavement areas. So far, I've only been able to import the base textures via custom materials, but...
  10. Ahunterg95

    Blender Texturing a 3D model in Blender, Please HELP!

    Hi all, I'm new to 3D modelling and texturing; after realising that placing objects into the sim is only a limited portion of scenery development... A few months ago I completed the doughnut tutorial, then made this hut as my very first ever 3D Model... I think I made it far too detailed 😂...
  11. peacefarm

    MSFS20 COMP Textures Export via Blender

    Hi all, Where do we attach the COMP textures using the MSFS Blender export plugin? I've been doing things the traditional way of connecting Albedo, Metal, Normal maps in Blender, but now wanting to experiment with COMP maps (not sure why if everything is working fine) but it seems 90% of devs...
  12. peacefarm

    MSFS20 COMP -vs- Metal + Normal Textures

    Hi all, I'm reading more and more about people using COMP textures for PBR and I'm looking to understand their use over using metal/normal maps in Blender. I currently export 3 textures out of Substance - Albedo, Metal, Normal. I then plug each into their appropriate channel with in the...
  13. Ironpot

    MSFS20 Help with Blender Textures

    Hi All, Pretty new to this and I have been working on modelling a Lighthouse Keepers cottage and have imported to MSFS 2020 - yes there are some obvious things wrong but the main things I'm seeing and need help with are: The brick texture on the front faces of the walls and chimney(s) appear to...
  14. T

    Blender Materials don't show in MSFS when exporting from Blender

    Hello everyone, I try to export my aircraft model with Blender 2.83 (Blender MSFS Toolkit) and load it in the sim. I made some materials in Blender, but when i try to load the exported gltf file with them, i can't load it in the sim. When i export the model without any materials, the blank...
  15. ZdenniZ

    MSFS20 Any way to change textures without reloading the sim?

    MSFS has a great feature of reloading the gltfs on the fly as you edit them given that you have your package in the Community folder. But it only works if you don't change any textures. I tried to change a texture, build project, move the new package into Community (with sim running), close and...
  16. hoynedawg

    MSFS20 Apron textures LOD to pink

    Hey guys since the latest game update I've noticed some of my apron textures are turning pink when far enough away. Has anyone else expirenced this? Seems to be both base game and custom textures but only affecting rectangle aprons. any help would be appriciated. Thanks!!
  17. NovemberIndiaCharlieOscar

    MSFS20 Texture failed to convert [SOLVED]

    I have a little mystery that I just cannot solve. I have two buildings in Blender. I designed these buildings for FSX using FSDS, but I convert the MDL's to Collada files using Model Converter so that I can import them into Blender. This has so far worked flawlessly for several hundred objects...
  18. S

    MSFS20 Is there PBR comp textures tutorial for MSFS using photoshop

    Hi all, I am struggling to get my head around creating comp textures for MSFS using photoshop using the RGB channels for AO,Roughness,Metalness. Does anyone know of a tutorial document or video? All the PBR videos I have found so far do not seem to fit what I need. thanks Stinger
  19. RomanDesign

    MSFS20 Parallax glass - no reflection... Any ideas?

    I’ve been using parallax windows/interiors but the glass is not reflecting, no matter what I do. I used it in small buildings on individual windows before, but now I tried a large one, with multi-room parallax texture. It’s working OK, although with a surprising effect that seemingly the actual...
  20. T

    Missing materials and. Blend file importing error when importing to MCX

    Hi, I'm stuck in my project and if someone can help me to fix these errors it will be a huge relief to me. I get below Error when I try to importing a .blend file. " AssimpReader Error importing file: BLEND: Expected at least one object with no parent" Things may gonna help you, 1.I tried...
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