Has anyone yet successfully imported vector polygons from other projects like in QGIS, SBX or others into MSFS? Here's what I gathered so far:
Sigh... I miss the good old times of SHP2Vec...
Any ideas?
- The shapefile format seems to be editable in QGIS. Usually seems to need a "3D shape" with Z-values required for the polygon vertices.
- Attributes from a sample shapefile created in devmode can be copied into new polygons added (except for Uuid, which needs to be individual for each polygon).
- Holes (also called "islands" in polygons do not seem to work)
- As soon as shapes become a bit more complex, they are just displayed partially or not at all.
Sigh... I miss the good old times of SHP2Vec...
Any ideas?