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P3D v2 Do I Need Two Licenses

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So, I have been a pilot and developer for FSX for a while now. I've been thinking that I might go ahead and purchase a P3D academic license.

I'm not sure how the licenses they provide work. I fly for a virtual airline and would love to switch to flying in P3D, and I would start developing for both FSX and P3D. My question is; if i pay the $59.95/53.24 euros for the academic license, so that I can fly A350s all day, do I have to pay $9.95 a month for the Developer License as well?

I'm sorta new to P3D, and have liked what I've seen.

Thanks.
 
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Are you a student? If not then you should not be using the academic license.
 
Hi Chris.

May I direct you to this thread?
http://www.fsdeveloper.com/forum/threads/no-personal-use.427748/

This is between you and Lockheed-Martin.

The last time I checked, anyone can download the P3d SDK, so essentially, anyone can make content for P3d ( even if you don't have P3d). Some P3d content can be made with FSX tools. The developer's license is, I believe, for commercial projects. If I was to sell for P3d, I would make sure I had a developer's license for the duration of the sales period, just to protect myself. You might factor that expense in if you are commercially developing.

Dick
 
Dick, anyone may obtain a Developers License, which includes a license key for two installations. This makes sense because any developer might with to test shared cockpit and/or local network connectivity. There is no requirement that this be limited to commercial projects...

...in fact, there's no actual requirement that one develop anything at all.

http://www.prepar3d.com/partners-overview/developer-network-program/
Anyone can work on becoming a Prepar3D® Developer. No matter if you are a seasoned developer, or just starting out, we want to encourage you to develop for Prepar3D.

And yes, the SDKs are freely downloadable, and I actually use the P3Dv1.x tools for both FSX and P3Dv1.x projects, and the P3Dv2.5 (and now v3.0) tools for 'pure' P3Dv2+ projects.
 
Okay it all makes sense now. And yes i'm a student pilot.

Can't wait to start P3D :)
 
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This morning while having my coffee I decided to read the entire P3D EULA. I had been under a misconception about the different license agreements. The EULA pertains to how one can use the P3D software/sim itself but nowhere (and I did a lot of searching on the P3D site) does it say you need any license to create commercial products. Since the SDK is freely available and P3D encourages development what's to stop commercial development? From what I see I could create a product addon for P3D, test it on an academic licensed version of P3D then market it. From the EULA for academic version (underline by author)
13.8 Add-on Software. Add-on Software may be included with the Software when received by Licensee. Add-on Software is not part of the Licensed Software and is subject to separate terms and conditions as set forth by the licensor of such Add-On Software. Licensor shall not have any responsibility for any aspect of the Add-on Software.
If I am wrong, and I probably am, could someone point out anything I might have missed in Lockheed Martin's legal documentation on the subject.

On another note, for those who may have been concerned or have feelings of guilt from having fun with P3D put your concerns aside. Again from the EULA,
OTHER THAN AS PROVIDED IN SECTION 7.2 OF THIS EULA, LICENSOR DISCLAIMS ANY AND ALL WARRANTIES AGAINST INTERFERENCE WITH LICENSEE'S ENJOYMENT OF THE SOFTWARE AND DOCUMENTATION

I'm a freeware developer but I might change my status to nonprofit. :p
 
Developer License if you are a developer and no other is needed.

I use Developer and fly all the time (well as much as possible) plus develope. You are not required to purchase a license other then the Developer.

If you want to just buy the Student license and not get the Developer, then I do not know if the SDK works. You might have to check into that.
 
Developer License if you are a developer and no other is needed.

I use Developer and fly all the time (well as much as possible) plus develope. You are not required to purchase a license other then the Developer.

If you want to just buy the Student license and not get the Developer, then I do not know if the SDK works. You might have to check into that.
I downloaded v1.4 of the SDK before v2 came out and someone else with the monthly subscription tested my work. If my development had been for the intention of a payware product I see no legal problems profiting from my intellectual property.
Until today I didn't realize that there is a definite distinction between the use of the P3D SIM and the P3D SDK. No one need purchase the SIM to utilize the SDK, it is given freely and stated so. This sheds a whole new light on the subject in my eyes.
 
Roger that Paul. I didnt know you could download and use the SDK alone without membership. Nice to know. A lot of people will appreciate that. For some reason, I had thought it became part of the package, like part of the Dev package.
 
Developer license provides you with two valid installations... for testing purposes. That is what makes it unique.
 
Developer license provides you with two valid installations... for testing purposes. That is what makes it unique.
I agree but that is license for the SIM and its use and has no relation to the SDK. Read through the EULA you agreed to and you will find no clause mentioning the SDK.
 
I think all these options not existed before. as I took a look to the website recently. As I understood we had to buy the license if you wanted to develope for P3d, but it seems have changed. Make sense that if you want to créate a commercial product you have to buy the license.
 
Ah Ah Ahhh!

You can't fly you can only develop.

http://prepar3d.com/product-overview/prepar3d-license-comparison/

see the bottom chart.

And then there is the developer network and the "special" developer network whee you pay a fee.
Exactly! What LM is saying is that you cannot use the academic version of the SIM to profit, such as flight training or other instructional ways. Whether or not you can profit with a developer's license in this fashion I don't know but I doubt it.
 
Yes it's all confusing. You get to download the SDK. They encourage development.

SDK

The Prepar3D SDK is provided for free for anyone that has purchased any Prepar3D license. With the free software development kit that accompanies Prepar3D, developers can create customized training scenarios incorporating features such as people, wildlife, buildings, vehicles and weather.

I got confused thinking the developer license subscription was the same as the developer network. It is not - You don't get to be part developer forum just because you paid for a developer license subscription.

Also there is a Developer agreement that you must review and sign if you become a special developer that pays a fee. Used to be linked but I can no longer find now.

Developer Network Agreement. If purchasing or using a Prepar3D® Developer Network subscription, the Prepar3D® DEVELOPER NETWORK PROGRAM AGREEMENT must be agreed to before continuing. The Prepar3D® DEVELOPER NETWORK PROGRAM AGREEMENT can be found in PDF format at: http://www.prepar3d.com/Prepar3D_DNP_Agreement.pdf
 
Maybe I am missing the whole point here but I don't really understand this at all.

Why would any developer want to invest their time, effort, expertise and money to develop a product for P3D if there is no real user market out there for the product?

Is there not going to be a very limited number of non-developer users out there?

Are we going to have a load of "Academic" P3D flight-simmers?

Academic seems to be the only (affordable) option for non-developing flight-simmers.

There must be no 25-90 year old flight-simmers in LM's view.

There isn't even a concession option for old-age-pensioners :(

And if I pretend that I want to develop for P3D the cost is hugely prohibitive.

:idea: Maybe I can get one of the little school kids around our estate here to buy me one for Christmas.

( I really have no right to complain, because I am still flying in FS2004, even though I have FSX and FSX-SE installed :) )

Walter
 
Maybe I am missing the whole point here but I don't really understand this at all.

Why would any developer want to invest their time, effort, expertise and money to develop a product for P3D if there is no real user market out there for the product?

Is there not going to be a very limited number of non-developer users out there?

Are we going to have a load of "Academic" P3D flight-simmers?

Academic seems to be the only (affordable) option for non-developing flight-simmers.

There must be no 25-90 year old flight-simmers in LM's view.

There isn't even a concession option for old-age-pensioners :(

And if I pretend that I want to develop for P3D the cost is hugely prohibitive.

:idea: Maybe I can get one of the little school kids around our estate here to buy me one for Christmas.

( I really have no right to complain, because I am still flying in FS2004, even though I have FSX and FSX-SE installed :) )

Walter
Walter, I study history, one of my passions, and I pass on my knowledge to family and friends. That makes me an academic. There is no requirement by LM that you prove attendance at an academic institution. If you want to enjoy flying in P3D by all means purchase an academic license. I'm quite sure LM will gladly take your money.
 
My post was simply to point out what the developer license provided, no more.

The SDK is freely available without purchase. However, if you're* not doing testing on your* own system... I'm not about to install anything you've* made. It's all about trust. ;) (*a generic term not implying anyone specific)
 
Ah Ah Ahhh!

You can't fly you can only develop.

Forgive this frivolous question, but in the real world, how many FS developers here ...actually do much (or any) flying in FS ? :duck:

< DISCLAIMER: No developers were harmed during composing of this post :laughing: >

GaryGB
 
Forgive this frivolous question, but in the real world, how many FS developers here ...actually do much (or any) flying in FS ? :duck:

Agree not many, but some of us do.:p

How are you going to test your project/app/gauge if you don't fly? If fact developers are the only ones allowed to "fly", the rest of the world has to be in learning/training mode.:ziplip: What the heck is simulation mode (scenario)?

I must read the EULA more fully, and at the same time ask Paul what kind of coffee he drinks to keep him awake till the end of the EULA document?
 
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