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empty models list:
When I open an airport again, 90% of the time I see an empty models list and black squares only. But sometimes not (10%), no idea why - good to have the models list exported as html. ^^
I copy and paste all 40 or more names of the models back into the list, doubleclick all 100 or more models in the scenery objects list to be shown again correctly on the display and not as black squares anymore. After this huge work I finally can start to edit the airport - if I would edit one airport per month only I would not write this post.
But: the more models I add, the often crashes ADE during compiling - I never was able to send the log, dunno why:
That means: if ADE crashes or I close it, I have to do the complete procedure above again and again every time (sorry, 90% of the time) I want to edit an airport just a bit. I did a lot with ADE, sometimes every day, but meanwhile this problem became so annoying, that I indeed edit one airport per month, not more.
I found some hints to create a library from my models to avoid such troubles, but the library object manager accepts *.bgl files only. Even the crash would not be a problem (because the compiling still works correctly and no data gets lost), if I would not have to start the complete procedure above again. I also hoped the Pro-Key would solve this, but - no.
Isn't there a possibility to import the models list back to ADE ? This wouldn't be a complete solution, but a start.
ADE is the main reason why I still play FSX but meanwhile I think about to uninstall FSX forever, it became too frustrating.
multiple program start:
A great thing would be to start ADE more than one time. It would help a lot to copy or compare things from other airports.
help is highly appreciated ^^,
greetz,
Dag@bert
When I open an airport again, 90% of the time I see an empty models list and black squares only. But sometimes not (10%), no idea why - good to have the models list exported as html. ^^
I copy and paste all 40 or more names of the models back into the list, doubleclick all 100 or more models in the scenery objects list to be shown again correctly on the display and not as black squares anymore. After this huge work I finally can start to edit the airport - if I would edit one airport per month only I would not write this post.
But: the more models I add, the often crashes ADE during compiling - I never was able to send the log, dunno why:

That means: if ADE crashes or I close it, I have to do the complete procedure above again and again every time (sorry, 90% of the time) I want to edit an airport just a bit. I did a lot with ADE, sometimes every day, but meanwhile this problem became so annoying, that I indeed edit one airport per month, not more.
I found some hints to create a library from my models to avoid such troubles, but the library object manager accepts *.bgl files only. Even the crash would not be a problem (because the compiling still works correctly and no data gets lost), if I would not have to start the complete procedure above again. I also hoped the Pro-Key would solve this, but - no.
Isn't there a possibility to import the models list back to ADE ? This wouldn't be a complete solution, but a start.
ADE is the main reason why I still play FSX but meanwhile I think about to uninstall FSX forever, it became too frustrating.
multiple program start:
A great thing would be to start ADE more than one time. It would help a lot to copy or compare things from other airports.
help is highly appreciated ^^,
greetz,
Dag@bert