hi, im currently developing wmkp airport for p3dv4 and wanted to i. olement a bit of pbr feature in my scenery, but when it comes to the terminal glass reflection it seems a bit weird from the viewing angle. any idea what is the problem might be? modeled in blender and exportrd using mcx
I've found an error when compiling the LFPG airport with the jetway extension from JFK (jfk_jetway01). When i press "compile", there comes up an window which displays the error, which i will attach in this post.
I've used the ModelConverterX to export the jetway extension to MDL file...
I'm working on a project and created some custom MDL files. The idea was to insert the Models into the current ADE project, to be able to place them on the ARP.
Following the steps:
- add Models via Menu -> List -> Models
- place them on the ARP
I manage to see them in...
I am looking for anybody who might be interested in helping me out with a mega project I have in the making, of which you can read more about in the following thread: https://www.fsdeveloper.com/forum/threads/portugal-vfr-the-ultimate-complete-scenery-for-portugal-wip.442495/...
empty models list:
When I open an airport again, 90% of the time I see an empty models list and black squares only. But sometimes not (10%), no idea why - good to have the models list exported as html. ^^
I copy and paste all 40 or more names of the models back into the list, doubleclick all...
I looked around and couldn't find a reference for the "model.cfg" file which goes in simobjects/aircraft/objectname/model.
I know that in most aircraft, model.cfg has two entries:
Are there any other entries allowed? Is there...
I was editing an airport yesterday and I had already placed on model, but when I tried to add another model ADE gave me this error. The model I was trying to add had a different name too. I would like to add another model to my list, but this is blocking me from doing that.
Probably most of you already know that I have been trying to introduce me to 3d modelling since really a lot of time ago... After giving up so many times, being busy and stuff.. I have decided that I have to make a step further or stop this. I'm normally a 2d artist (graphic design...