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Hi all,
I am working on some new functionality so that ModelConverterX can read placement information from BGL files. This will also allow me to add functions like placing multiple instances of an object for example.
I think this function will mean that there will be two types of exporting in the future:
Do these two types of exports make sense for you as a user? Or does it sound confusing? Or are there other combinations of objects and placement that you would like to export?
I am working on some new functionality so that ModelConverterX can read placement information from BGL files. This will also allow me to add functions like placing multiple instances of an object for example.
I think this function will mean that there will be two types of exporting in the future:
- Export object, this will just export the select object to the format you select
- Export scenery, this will export all loaded objects and all placement information to a BGL file
Do these two types of exports make sense for you as a user? Or does it sound confusing? Or are there other combinations of objects and placement that you would like to export?


