A
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Time for the comparison shots you have all been waiting for.The only things in my shots that are not default are the water shaders and airplanes. Everything else is out of the box default. As usual, locations are matched as closely as possible. I have not been able to find location 2. It seems to be a very tricky one to find, even with help.
Screenshot 1
FSX
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Flight
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Screenshot 2
Location has not been confirmed
Screenshot 3
FSX
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Flight
![]()
Screenshot 4
FSX
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Flight
![]()
Screenshot 5
FSX
![]()
Flight
![]()
Based on these shots, we can conclude that there is a huge improvement to the capabilities of the scenery engine. (probably a rewrite along with a texture set that is going to be completely new. They are probably still working on replacing the textures.) The shaders appear to have been upgraded a good amount. Buildings look like they have self shadows. (visible in shot 2) The overall lighting on the aircraft in shot 1 and 2 seems very nice compared to FSX. (was forced to use FS9 planes in the comparisons due to the lack of fsx native freeware Stearmans and Vans RV-6A's) The water in Flight is looking good, although lacking some reflection. Hopefully that will be added. As for the waves meeting the coast, that is a huge improvement. Waves washing onto the coast in Flight are like nothing we can get in FSX. It would appear that the sand is even left a little wet from the water! Clouds look mostly the same, although there might be somewhat of an improvement to the way they are rendered. (more coverage?) Sky textures look to have all been redone. That horrible bright blue from FSX looks to be gone. Autogen coverage looks to be quite good. You can see it go out much further into the distance in Flight than in FSX. Ground textures look much better, although blurry in spots. My opinion on this is that the settings were not turned up all the way for these shots. (Microsoft doesn't want to show us even more amazing shots, then end up having to cut out a feature and Flight not look as good in the end.)
Overall, there is a huge improvement to the whole graphics engine. (I'd guess that it's a rewrite in progress, or completed. Texture set could be a work in progress with most of the textures we saw in FSX getting redone) As long as it delivers with these amazing graphics and good performance, it's a definite win. The online store shouldn't kill freeware. It's a store...meaning, it will offer payware, most likely. Freeware will either be available on a specific freeware place at the store, or will be freely available at all the normal add-on websites. Add-on development needs to be a little simpler for beginners, so I hope that they make that a goal.




[/QUOTE]Here's a handy comparison that shows a bigger difference than you first think.
TAKEN FROM FLIGHTSIMWORLD FORUMS
http://www.flightsimworld.com/forums/index.php?showtopic=195640&hl=
[quote name='BrandonF' date='Jun 1 2011, 11:19 PM' post='2419024']
Time for the comparison shots you have all been waiting for.The only things in my shots that are not default are the water shaders and airplanes. Everything else is out of the box default. As usual, locations are matched as closely as possible. I have not been able to find location 2. It seems to be a very tricky one to find, even with help.
Based on these shots, we can conclude that there is a huge improvement to the capabilities of the scenery engine. (probably a rewrite along with a texture set that is going to be completely new. They are probably still working on replacing the textures.) The shaders appear to have been upgraded a good amount. Buildings look like they have self shadows. (visible in shot 2) The overall lighting on the aircraft in shot 1 and 2 seems very nice compared to FSX. (was forced to use FS9 planes in the comparisons due to the lack of fsx native freeware Stearmans and Vans RV-6A's) The water in Flight is looking good, although lacking some reflection. Hopefully that will be added. As for the waves meeting the coast, that is a huge improvement. Waves washing onto the coast in Flight are like nothing we can get in FSX. It would appear that the sand is even left a little wet from the water! Clouds look mostly the same, although there might be somewhat of an improvement to the way they are rendered. (more coverage?) Sky textures look to have all been redone. That horrible bright blue from FSX looks to be gone. Autogen coverage looks to be quite good. You can see it go out much further into the distance in Flight than in FSX. Ground textures look much better, although blurry in spots. My opinion on this is that the settings were not turned up all the way for these shots. (Microsoft doesn't want to show us even more amazing shots, then end up having to cut out a feature and Flight not look as good in the end.)
Overall, there is a huge improvement to the whole graphics engine. (I'd guess that it's a rewrite in progress, or completed. Texture set could be a work in progress with most of the textures we saw in FSX getting redone) As long as it delivers with these amazing graphics and good performance, it's a definite win. The online store shouldn't kill freeware. It's a store...meaning, it will offer payware, most likely. Freeware will either be available on a specific freeware place at the store, or will be freely available at all the normal add-on websites. Add-on development needs to be a little simpler for beginners, so I hope that they make that a goal.

Months of speculation will be resolved in one day after the release of the program.
Rather than wasting time dreaming about what Flight will be, why not hone your GIS and graphics skills in order to be able to create content for Flight when it does arrive?
Dick

He's not the one who created the comparison shots...I did.
I don't appreciate you saying that I am wasting my time. It's no easy task to create those comparison shots. And I'm looking at things from a more realistic point of view....things that could actually happen. The point of the shots is to show the huge improvement between the two sims. Again, nothing shown in these shots can really be replicated in FSX. (the clouds, sky, and scenery can probably, but the waves that meet the coast line, new tree/building shadows, aircraft lighting, and more cannot be done in FSX unless you painted on a static texture.)

To be fair to Dick I do not think he was referring to your excellent screen shots. I think he is echoing my view that speculation does not get us far. Your screenshots are clearly not speculation![]()

.....what´s new in FSX???
This topic is more for a "Flying Forum" than a developers one, until the sim, arcade or game is out and we see what can be done with it, its all speculation which developers can not have an opinion on what ca be done with it. For now FS9, FSX and X-plane are the only "real world" for developers anything else is a dream...........what´s new in FSX???

Well we closed the Flight Forum because there really was not enough known to have a good conversation but it seems we just cannot keep the discussions down![]()

Well we closed the Flight Forum because there really was not enough known to have a good conversation but it seems we just cannot keep the discussions down![]()

...until Flight lands on the stores we´ll continue to speculate.