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Yes, that is sort of what I had in mind. That you would use multiple "triggers" like AN, MR or VT. But maybe combining them into one is also a good idea, let me think about it. Usually I guess the same modeldef.xml definition is used for the animation and the other conditions of one part.
The XANIM file is only made by ModelConverterX. That file is FSX specific, so Blender won't know about it. It will store the animations differently, just inside the X file. Like FS2004 MakeMDL also did.
The XANIM file is only made by ModelConverterX. That file is FSX specific, so Blender won't know about it. It will store the animations differently, just inside the X file. Like FS2004 MakeMDL also did.




