• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

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Generic Buildings

Short answer is Yes. It is pretty much top of the pile for major new functions ;)

Perhaps you would like to define what you see as a 'full-function Generic Building Manager' ?
 
THANK YOU!!!
Perhaps something like whatever is inside SBuilderX (with which you can select building part and dimensions) ?
At least this is what I think as "full". If there are more possibilities, please provide :wizard:
 
I see it much the same as the generic building manager in the old ASD (Airport and Scenery Designer):

1. Allow selection of building type (# of sides, etc.) and roof type (peaked, etc.).
2. Allow selection of length, width, and height (height of each of the three sections of a building - first floor, middle floors, upper floor). Display the sides of the building as you will see it in FS (double display if needed, for length and width), as you are editing.
3. Allow selection of the three different textures for a building (first floor, middle floors, upper floor) and their "stretch" across the building.
4. Allow selection of the number of middle floors. Displayed building can change in height if desired, but not required.
5. Allow selection of the roof texture, with roof display (third display). Allow tiling, if possible.

In ASD this was a 2D display (three displays), but can be a 3D display if you want to.

FSDeveloper Wiki PDF about what is possible, complete with thumbnail pictures in the Appendix:

http://www.fsdeveloper.com/wiki/index.php?title=Generic_Buildings

Hope this helps,
 
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