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Get BGL Type

I have a good selection of (not to sophisticated) airport sceneries that work fine in FSX. If I port them to P3D v4/5 using the addon.xml methode, the airport sceneries are visible but have some scenery elements missing. I assume the reason is that some BGLs are FS9 BGLs or the textures are BMPs.

  • Is there an efficient way to know the type of a BGL (FS9, FSX or P3D)? If possible for all BGLs inside a 'scenery' folder?
  • Does P3D v4/5 support textures named BMPs (format DXT1 or DXT3)? If not can I convert them to DSS files (fliped vertically) of the same format?
I have paid the sceneries and would love to see them in P3D as they look in FSX.

Thanks for your help