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i wanna make satelite airport texture for my airport, At least,i know there are two ways to do this ,one is the bgl using the SDK resample tool, another is using the Gmax,creating a plane ,applying the satelite image to it and export it to the MCX,then FSX, the second way of doing things seems to be more accurate than the former.i converted the satelite images into DDS ,putting everything into FSX,but the default airport background appers in some place of the airport,i set the layer to 12 and flattened the airport,but the airport base texture still flickers,any ideas? thanks,guys



