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FS Community,
In ADE, I have several unique Ground Poly Textures:
Aprons which have dark and light pavement, some cracks, some new
I have have Light Concrete and Dark Concrete.
Does ADE have the ability yet to allow us to import our custom texture, created in Photoshop?? Can we edit the existing textures, Example, open up dark pavement and lighten it, save it back as a new light pavement?
I also have custom hold short signs that need to be painted onto aprons, even with the helper shape converted into a custom GP, I am limited in my texture options.
I cannot seem to figure out how to even import new textures into the program?
Can anyone please direct me to the location of this manual or tutorial....OR, am I stuck with stock texture?
Thank you so much for your help!
Rich
In ADE, I have several unique Ground Poly Textures:
Aprons which have dark and light pavement, some cracks, some new
I have have Light Concrete and Dark Concrete.
Does ADE have the ability yet to allow us to import our custom texture, created in Photoshop?? Can we edit the existing textures, Example, open up dark pavement and lighten it, save it back as a new light pavement?
I also have custom hold short signs that need to be painted onto aprons, even with the helper shape converted into a custom GP, I am limited in my texture options.
I cannot seem to figure out how to even import new textures into the program?
Can anyone please direct me to the location of this manual or tutorial....OR, am I stuck with stock texture?
Thank you so much for your help!
Rich




