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FSX:SE How do I compile an FSX panel?

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27
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mexico
So hello Im once again asking for panel support sooo like 2 days ago I modified de whole Default 737 Panel for testing porpuses and now I wanna now how to compile it again can someone help me?
Please adn thankyou in advance

Amaury Chihuahua
 
Honestly you don't need to compile it back into a CAB file, the XML files in a folder with the same name works just as well and loads faster.

But if you really want to, you would need the CABDir utility program found in the FS SDK's. In the "real" FSX SDK it's found in the SimObject Creation Kit/CabDir SDK folder.
 
There is no difference in the panel.cfg specification, it just changes to:

gaugenn=folder_name!XML_file_name, n,n,n,n

And you can keep the original CAB file in its original location (alongside your new folder) if you wish, because FS looks first for a folder, and THEN the CAB file.

Just be sure your folder name is the same as the CAB file name.
 
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