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MSFS How to create simple indicator lamps with emissive effect?

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22
Country
hungary
Hi Devs,

I have reached the point in the development of my airplane where I need to make different indicator lights. I've read through the threads here and elsewhere, but the solutions of this problem are quite confusing or complicated for me.
Maybe someone here has made such lights and could share the code with me?
I'm currently achieving some results myself, but my biggest problem is that I can't control the brightness of these lamps.

For which lamps I would like a code:
- Pitot heat (currently working, but with high brightness)
- low fuel (currently working, but with high brightness)
- elevator and rudder trim center/neutral position (currently no brightness/3d light/emissive, only the 3D model is linked on and off)

Thank you very much in advance if anyone can help me with these problems. 😊
 
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