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FSX How to make hangar doors that open without using the NAV radios?

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I am developing an airport where some of the hangars will have doors that open, however, my team and I have decided that we don't want to have them controlled by the aircraft radios. We have chosen instead to see if it's possible to link them to the hotkey that connects a jetway to the user aircraft. I figure it should be very similar: when the user is within a certain proximity of a hangar door, they hit Ctrl+J and the hotkey should run the door animation. However, the obvious difference would be that rather than connecting to the aircraft, the command would merely start the predefined animation. I expect that, though this seems like a simple function, I will have to do some "black magic coding" to do this, but nevertheless, how can it be done?
 
Hi,

The Ctrl-J hotkey is reserved for the jetway docking animation. So maybe you could try to make your door as a skin and bone animation like the jetways. But for them to work I think you would need to place the object like a jetway as well.
 
If you compile it as an FS9 model, use Arno's utility to make the door active with a user aircraft proximity trigger...
 
You can indeed use CAT and do other triggers than the Mac frequency. But none of them is a keyboard input. For example aircraft within a bounding box or at a certain distance might work.
 
If this could work with Fsx would be interesting, to trigger any kind of animation as service vehicles. but in any case the model should be compiled (or resampled ?) as Fs9 ,it is not?
 
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Yes, for CAT you need to use the fs2004 gamepack.
 
I used to do that.
Use CAT is a better way to control and use fs2004 model just only what you want to animate.
But the alpha channel is broken in FS2004 model, so try not to use alpha with your doors you will be fine.
 
All right, thanks, good point that, I had not thought about this. should have problems of Frame rates ?
 
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If you use it on one or two objects in your scenery it should not affect the performance too much. But of course animated vs static objects always will cost a little bit of performance.
 
All right, thanks, I'll take a look to the Cat tool.I have a door which is opening every 2 minutes, may be with Cat I will save on personnel.
 
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